The Monarchs Stormforth
Spell Quick

The Monarchs Stormforth

  • Archetype:
  • Monarch

  • View:
  • 6590




Once during this turn, if you would Tribute a monster for a Tribute Summon, you can Tribute 1 monster your opponent controls even though you do not control it. You can only activate 1 "The Monarchs Stormforth" per turn. During the turn you activate this card, you cannot Special Summon monsters from the Extra Deck.




 
 
AI Power Analysis
Combo enablerConfidence: MediumEvaluated Sep 30, 2026
57± 7/ 100
Power Score
Intrinsic 58
Deck 62

The Monarchs Stormforth — Power Evaluation

Final Score: 57 ± 7 · Confidence: Medium

  • Intrinsic: 57.8 · Deck: 61.5 · Meta: provisional
  • Primary role: Combo enabler · Secondary: Removal, Utility

Why it scores here

The Monarchs Stormforth converts its two cards (itself plus a Tribute Summon target) into a removal-for-summon trade: it lets you Tribute an opponent's monster for a Tribute Summon, so the opponent loses a body while you land your own Monarch/True Draco. Its value comes from that one-to-one removal plus the fact it is a widely included, searchable 'Monarch' Spell/Trap (400 sampled decks, 2.32 avg copies). As a Spell it has 0 ATK/DEF and no body, so literally nothing here is scored on stats. The score is held down by the fact it does nothing without a Tribute Summon target, is a hard once-per-turn, and carries a self-lock preventing Extra Deck Special Summons for the turn.

Axis scores

Axis Score Evidence
Accessibility 68 Run in 400 sampled decks at 2.32 avg copies (max 3), and as a 'Monarch' Spell/Trap it is inferred-searchable by Tenacity of the Monarchs (68.8% co-deck rate) (observed).
Combo & Conversion 52 No combo boards were supplied, so by text it removes one opponent monster while enabling a Tribute Summon but does not build a board on its own (inferred).
Resource Economy 55 Roughly even — the card spends itself for a removal-for-summon trade and doubles as Pantheism of the Monarchs discard fodder and The Prime Monarch Graveyard fodder (inferred).
Effect & Interaction 62 Tributing an opponent's monster is non-destruction removal that doubles as Tribute Summon material, though it is conditional on conducting a Tribute Summon that turn (inferred).
Material Utility 24 It is a Spell with no body, so its only material-like value is the 'Monarch' Spell/Trap name for Graveyard interactions (inferred).
Resilience & Flexibility 48 Quick-Play timing gives some flexibility, but the effect is a single, once-per-turn shot that requires a valid Tribute Summon in the same turn (inferred).
Deck-Building Efficiency 62 Low slot cost and searchable within the archetype, but it carries an explicit self-lock forbidding Extra Deck Special Summons for the turn (verified).

Calculation

Weight profile: 0.7 Combo enabler + 0.3 Removal. Intrinsic ≈ 57.8, Deck ≈ 61.5, Meta = provisional. Modifiers: Self-lock (no Extra Deck Special Summon) (-3). Final formula: 0.40*Intrinsic + 0.60*Deck

Strengths

  • Turns an opponent's monster into Tribute Summon fodder, combining removal and your own summon in one play.
  • As a 'Monarch' Spell/Trap it is inferred-searchable by Tenacity of the Monarchs and is Pantheism/Prime Monarch Graveyard fodder.
  • Quick-Play speed gives some timing flexibility and it is a genuine multi-copy staple (2.32 avg copies across 400 decks).
  • Widely compatible with several Tribute Summon shells (Monarch, True Draco, and others) in the sampled decks.

Weaknesses

  • Does nothing without a Tribute Summonable monster in hand — it is not a standalone starter.
  • Self-locks Extra Deck Special Summons for the turn it is activated.
  • Hard once-per-turn activation limits it to a single conversion per turn.
  • No effect if the opponent controls no monster to Tribute.

Counters / choke points

  • Mask of Restrict (prevents both players from Tributing).
  • Spell/Trap negation such as Solemn Judgment or other counter traps on activation.
  • Removing or negating the intended Tribute Summon before it resolves.
  • Floodgates and hand traps that stop the Tribute Summon/board instead of the Spell itself.

Best use

Tribute Summon enabler / conditional removal. Decks: Monarch, True Draco, Tribute Summon strategies.

Evidence & gaps

  • Verified: Card text: once during the turn, for a Tribute Summon you may Tribute 1 monster your opponent controls; hard once-per-turn activation.; Card text: during the turn you activate it, you cannot Special Summon monsters from the Extra Deck.; 400 sampled decks main-deck it (100% main, 0% side) at 2.32 avg copies; 227 decks run 3 copies.; Deck sample archetypes: Monarch 61.8%, True Draco 11.5%, Monarch (variant) 5.5%, Egyptian God 3%.; Top partners: Domain of the True Monarchs 74.2%, Pantheism of the Monarchs 73.2%, Edea the Heavenly Squire 71.2%.
  • Observed: Appears across 42 distinct archetypes in the 400-deck sample, indicating use beyond pure Monarch.; Zero appearances in the supplied combo boards, so its in-game combo centrality is unmeasured.
  • Inferred: As a 'Monarch' Spell/Trap it is searchable by Tenacity of the Monarchs and can be discarded for Pantheism of the Monarchs / banished for The Prime Monarch.; It removes one opponent monster while enabling a Tribute Summon, making it a combined enabler and conditional removal.
  • Data gaps: no combos supplied — combo conversion is text-only inference no usage statistics (StatisticsCard) — archetype inclusion % inferred from deck sample only











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